Why Sistema Lupo?
From our own experience firstly as students and then as teachers we have encountered a number of gaps in educational systems very closely linked to the always difficult relationship between theory and practice. Already from our dissertations we tried to approach this reality and with the beginning of teaching practice and our parenting it was when interest became more pronounced.
Our projects in this field have allowed us to share experiences with professionals from different fields, all promoters of “Learning by doing”. Within this concept we not only include manual skills, but also social. Hence the idea of creating a cooperative toy as an instrument of social cohesion arises.
EDUCATION THROUGH PLAY..
The Lupo System is an educational tool based on the game whose aim is to provide users and teachers mechanisms and dynamics suitable for playful learning. Based on the architecture and the traditional game of building blocks, lupo extends transversely to mathematics, drawing, physics, art, history, music and design.
The lupo experience allows the participant to deepen certain skills: technical, intellectual, visual (2D or 3D) or mobility, but mainly aims to develop creative and social skills through group dynamics under the characteristics of the proposed challenges.
Lupo is an open project in continuous developmen. It works through its own patents and grows based on partnerships with companies, organizations and educational or cultural centers. Each partnership comes with new applications and that experience progressively enriches the project. Currently Lupo has a dossier of more than 100 challenges adapted to different ages, circumstances and requirements. In recent years, our systems have been applied in numerous educational and artistic centers in the form of specific workshops or through a standalone use by those responsible for teaching in each center.
The concepts that guide the Lupo System project
Gaming power derives from the simplicity of equipment. The system admits different degrees of difficulty and possibilities with the use of only 7 types of pieces with elementary unions.
Collapses often appear in workshops and are lived within a normality that should help us rise again. Failure is always partial and is included in the process of doing.
The work with a supporting manual is a constant in the Lupo System. The contents developed in it are the key to assess the educational strength of the toy.
The modular design and the existence of straight and curved pieces favor the possibility of multiple combinatorial. The game is, as a result, infinite, both for the construction of proposed challenges and for the development of creativity exercises.
The competitive nature of a group dynamic must always be channeled in favor of personal or group self-improvement. Losing or failing in the attempt should not be experienced as a drama and helps to train management frustration.
The workshops often favor the visibility of the child’s work. An empowering effect that helps to produce a very positive assessment of the work.
Every Lupo workshop contains the phases of assembly and disassembly that are summarized in the idea of the box as start and end. The ephemeral nature of the constructions reinforces the value of the process and tries to relativize the importance of the result.
The didactics is centered in valuing the participation of the individual in the group. It is a difficult relation that includes the participation, the discussion, the creativity and the resilience consequence of the failure of the demolition and its reconstruction.
Lupo is thinking and doing, is thinking with your hands. It is an active pedagogical experience based on the constructive and mental act, in the connection between theory and practice.
Sessions open an even playing field with rules, but with no clear end, which is the key to a creative workshop. Start with a theoretical approach, it passes through a guided activity and lead to creative phase, not always in that order.
The Lupo experience favors the individual or small group approach in the group work phase. The exchange of ideas between participants is essential before facing the big construction.
Sistema Lupo focuses on complementing educators and providing experiences that naturally fit into the objectives of the curriculum.
The team that makes Lupo system is heterogeneous, it has professionals from different fields such as architecture, music, photography, painting, history, robotics, computer science, psychology, literature … extensive teaching experience and is always open to new collaborations.
In our effort to advance in the practical field, we have initiated several research projects with the help of companies, universities and research laboratories.
Some of these experiences remain in a purely experimental plane and other continue to “products” to market which give us a bonus that keeps alive the project in economic terms. While maintaining our creative independence, all these projects reinforce our earlier work with local authorities where entrepreneurship is the fundamental key to interpreting our development.
All our products are backed by AIJU laboratories specialized in the toy industry and they have the appropriate CE marking. They are manufactured in the Iberian Peninsula and even though they are industrialized, some handcraft works survive in the process. This handcrafted concept is more evident in some than others, but common to them all.